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    Nov 24, 2024  
2023-2024 Undergraduate Catalog 
    
2023-2024 Undergraduate Catalog [ARCHIVED CATALOG]

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CSCE 4255 - Programming Math and Physics for Games



3 hours

Fundamentals of game math and physics for game development, including linear algebra, matrix math for graphics, quaternions, basic physics equations, game math and physics implementation, physics engines.

Prerequisite(s): CSCE 3110 MATH 2700 PHYS 1710 /PHYS 1730 , each with a grade of C or better.

Course specific fees (in addition to tuition and mandatory):
Academic (AF) per hour: $52.70



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