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    Apr 19, 2024  
2011-2012 Undergraduate Catalog 
    
2011-2012 Undergraduate Catalog [ARCHIVED CATALOG]

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CSCE 4215 - Programming Math and Physics for Games



3 hours
Fundamentals of game math and physics for game development, including linear algebra, matrix math for graphics, quaternions, basic physics equations, game math and physics implementation, physics engines.

Prerequisite(s): CSCE 2050 , MATH 2700 , PHYS 1710 /PHYS 1730 .



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