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    Mar 29, 2024  
2020-2021 Undergraduate Catalog 
    
2020-2021 Undergraduate Catalog [ARCHIVED CATALOG]

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CSCE 4255 - Programming Math and Physics for Games



3 hours

Fundamentals of game math and physics for game development, including linear algebra, matrix math for graphics, quaternions, basic physics equations, game math and physics implementation, physics engines.

Prerequisite(s): MATH 2700 , CSCE 3110 , PHYS 1710 /PHYS 1730 , each with a grade of C or better.



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