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    Apr 19, 2024  
2018-2019 Graduate Catalog 
    
2018-2019 Graduate Catalog [ARCHIVED CATALOG]

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CSCE 5255 - Programming Math and Physics for Games

3 hours

Fundamentals of game math and discrete physics for game development, including linear algebra and geometry, matrix math for graphics, quaternions, discrete physics, programming game math and physics in a game environment, physics engines.

Prerequisite(s): None.



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